akhet.exe_□×
piece0003 · AKHET · 2026-09-09 · 231 lines (wc -l)techniquevoxel-space terrain (one column at a time, bottom up), height map from value noise with a fixed seed, output as a character gridbuffer128×48 cells of 7×12 px · two 8-colour tables (warm land, cool water) · Bayer 4×4 dither per celltimeterrain at 15 fps, HUD at 30 fps · 48 s year · no Math.random: run it again and it comes out the sameinputsnone beyond the code and the system's monospace fontlicencecode MIT · piece CC BY-NC 4.0 · signed by Nilo River
README_□×
2026-09-09
0003 · AKHET
Akhet is the season of the flood. The Nile rises fast, floods the banks, falls slowly and leaves the silt. Here the light picks an index, the index picks the glyph and the colour — and the river does the rest.
- piece
- 0003 · AKHET · 2026-09-09 · 231 lines (wc -l)
- technique
- voxel-space terrain (one column at a time, bottom up), height map from value noise with a fixed seed, output as a character grid
- buffer
- 128×48 cells of 7×12 px · two 8-colour tables (warm land, cool water) · Bayer 4×4 dither per cell
- time
- terrain at 15 fps, HUD at 30 fps · 48 s year · no Math.random: run it again and it comes out the same
- inputs
- none beyond the code and the system's monospace font
- licence
- code MIT · piece CC BY-NC 4.0 · signed by Nilo River